Jungle Waterfall / Unreal Engine 5 ///
I created this environment using megascans and a free jungle pack / I created the water and smoke effects with Niagara and a moving shader with the "paner" function, the goal being to create the most realistic waterfall possible / I then created the lighting with lumen and hdri and post process volume /// I then filmed the scene in real time in the unreal engine 5 ///